Quick update ...
Core bases, on the bench (need 12, in all, but I am doing 15, as I am on a roll ;)).
There will be 10 Trooper wolves, and two Lord/Canus models.
Some legs and the heads will be converted, later.
Sanding, sticking, twisting, bending, filling and starting to work on fitting and casting rider legs ...
Too old for promotion ... Too young to stop ... Too obsessed to finish anything* ................... *unless you like it
Showing posts with label Colonel's Thunderwolves. Show all posts
Showing posts with label Colonel's Thunderwolves. Show all posts
Saturday, 5 May 2012
The Colonel's Thunderwolves (Part 9) - Basing, Bending and Bodies
Labels:
Bases,
Col's Workbench,
Colonel's Thunderwolves,
Converting,
MBB,
Sci-fi,
Scratch-build,
Sculpting,
Texture,
Thunder Wolf,
Thunderwolves,
Tutorial,
WIP
Sunday, 29 April 2012
So, What's Happening Colonel?
Crikey !!! ... as well as being a Posting Monster (I should have caught up, fully, by tomorrow evening !!!) ...
... some new bits for the Thunder Wolves (plus, a few others ... TY BMF Bits) ...
... and the SSS Dhurn diorama/display board begins, in earnest (well, in my room, really) ....
... which has, finally, given me an idea for the competition, that I have been promising ... watch this blog :) ...
... oh, and forgot, nearly finished collecting my set of MP Paints ...
... some new bits for the Thunder Wolves (plus, a few others ... TY BMF Bits) ...
... and the SSS Dhurn diorama/display board begins, in earnest (well, in my room, really) ....
... which has, finally, given me an idea for the competition, that I have been promising ... watch this blog :) ...
... oh, and forgot, nearly finished collecting my set of MP Paints ...
Labels:
Col's Workbench,
Colonel's Thunderwolves,
Converting,
CSSS,
Dhurn,
Diorama,
Scratch-build
Thursday, 16 February 2012
The Colonel's Thunderwolves (Part 8) - Basing and Bulking
Still busy on the beasties ...
A few stages of the core, base-building...
Finally got through one of them, to bulk up Fangir ... jeez, my junior hacksaw was glowing !!!
A few stages of the core, base-building...
Finally got through one of them, to bulk up Fangir ... jeez, my junior hacksaw was glowing !!!
Labels:
Bases,
Col's Workbench,
Colonel's Thunderwolves,
Converting,
MBB,
Sci-fi,
Scratch-build,
Sculpting,
Texture,
Thunder Wolf,
Thunderwolves,
Tutorial,
WIP
Tuesday, 20 December 2011
The Colonel's Thunderwolves (Part 7) - Getting Leggy
The whole pack (thus far), in their early glory ...
I have now finished researching wolf anatomy, so as to be able to resculpt the legs (in particular), and create a number of more dynamic poses (and add a few bionics). Amongst many sources, I found these three illustrations, particularly useful, in explaining the anatomy of the wolf, for my purposes ...
Twisting/stretching/compressing of the body is quite trivial, as I have measured the distance from the head to the 'rump' and, so long as I keep that distance somewhat consistent with the change, the poses will look 'natural' ...
All these dimensions will be increased, a little, when I create Fangir for Canis.
I also started the extended, 60mm, test base, so as to audition the poses.
I am now thinking about how I am going to resculpt the heads, so as to make them more 'vicious'; i.e. looking at lots of pictures of vicious heads !!!
Onwards :)
I have now finished researching wolf anatomy, so as to be able to resculpt the legs (in particular), and create a number of more dynamic poses (and add a few bionics). Amongst many sources, I found these three illustrations, particularly useful, in explaining the anatomy of the wolf, for my purposes ...
Twisting/stretching/compressing of the body is quite trivial, as I have measured the distance from the head to the 'rump' and, so long as I keep that distance somewhat consistent with the change, the poses will look 'natural' ...
All these dimensions will be increased, a little, when I create Fangir for Canis.
I also started the extended, 60mm, test base, so as to audition the poses.
I am now thinking about how I am going to resculpt the heads, so as to make them more 'vicious'; i.e. looking at lots of pictures of vicious heads !!!
Onwards :)
Labels:
Bases,
Col's Workbench,
Colonel's Thunderwolves,
Converting,
Sci-fi,
Scratch-build,
Sculpting,
Texture,
Thunder Wolf,
Thunderwolves,
Tutorial,
WIP
Thursday, 27 October 2011
The Colonel's Thunderwolves (Part 6) - Achievement Unlocked
Labels:
Bases,
Col's Workbench,
Colonel's Thunderwolves,
Converting,
Sci-fi,
Scratch-build,
Sculpting,
Texture,
Thunder Wolf,
Thunderwolves,
Tutorial,
WIP
Sunday, 4 September 2011
The Colonel's Thunderwolves (Part 5)
The Colonel's Thunderwolves
All my textured bases may belong to me soon
Combining projects; it is all Win ...
OK, the plan, now, is to do the first five wolves in these basic poses, with body enhancements. The next five, will have more experiments on legs, twisted body, dropping head etc ... and number 11 will be Canis Wolfborn, himself.
All my textured bases may belong to me soon
Combining projects; it is all Win ...
OK, the plan, now, is to do the first five wolves in these basic poses, with body enhancements. The next five, will have more experiments on legs, twisted body, dropping head etc ... and number 11 will be Canis Wolfborn, himself.
Labels:
Bases,
Col's Workbench,
Colonel's Thunderwolves,
Converting,
Sci-fi,
Scratch-build,
Sculpting,
Texture,
Thunder Wolf,
Thunderwolves,
Tutorial,
WIP
Tuesday, 3 May 2011
The Colonel's Thunderwolves (Part 4)
Labels:
Col's Workbench,
Colonel's Thunderwolves,
Converting,
Sci-fi,
Scratch-build,
Sculpting,
Thunder Wolf,
Thunderwolves,
WIP
Tuesday, 22 March 2011
The Colonel's Thunderwolves (Part 3)
Labels:
Col's Workbench,
Colonel's Thunderwolves,
Converting,
Sci-fi,
Scratch-build,
Sculpting,
Thunder Wolf,
Thunderwolves,
WIP
Tuesday, 15 March 2011
The Colonel's Thunderwolves (Part 2)
Labels:
Col's Workbench,
Colonel's Thunderwolves,
Converting,
Sci-fi,
Scratch-build,
Sculpting,
Thunder Wolf,
Thunderwolves,
WIP
Thursday, 13 January 2011
The Colonel's Thunderwolves (Part 1)
I have been looking for cheap, correctly-sized, 'armatures' for my TWC for some time now. When my local store gets 3 more in stock (£3.50 each), it will be time to start chopping.
Labels:
Col's Workbench,
Colonel's Thunderwolves,
Converting,
Sci-fi,
Scratch-build,
Sculpting,
Thunder Wolf,
Thunderwolves,
WIP
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